In March 2016 AlphaGo, developed by DeepMind under Demis Hassabis, defeats world champion Lee Sedol 4-1 in a globally televised match. Go's state space of 10^170 had made it a paradigmatic example of a domain unreachable by classical AI. AlphaGo combines deep convolutional networks trained on human games, reinforcement learning via self-play, and Monte Carlo Tree Search. The later AlphaGo Zero (2017) learns exclusively via self-play, beating AlphaGo 100-0.